Meta is widening the path for people who want to build their own Muse AI gadgets. The company has open sourced code that lets Muse run beyond Meta’s own hardware ideas, bringing the AI agent to displays, buttons, sensors, actuators, and common maker boards.
The move turns Muse into something closer to a build-it-yourself platform. Instead of being limited to a single device, Muse can now be connected to hardware that people already have on a workbench, from a Raspberry Pi to an off-the-shelf ESP32 board.
Meta Opens Muse To Hardware Builders
The core change is straightforward: Meta now lets people make their own Muse gadgets using code the company has open sourced. These gadgets feature Meta’s new AI agent and can be connected to a range of hardware setups.
Meta describes the idea this way: “Muse gadgets are open source devices you build yourself,” Meta says. “Program an off-the-shelf ESP32 board or set up a Raspberry Pi with our SDKs, then connect Muse to your displays, buttons, sensors, actuators, and whatever else you’ve got lying on your workbench.”
That framing matters because it makes Muse less like a fixed consumer device and more like a flexible layer for experiments. A builder can choose the screen, the controls, and the surrounding hardware, then decide what role Muse should play in that setup.
Meta is also clear that this is not a polished plug-and-play path for everyone. The company cautions builders to “Proceed at your own risk!” That warning sets expectations: Muse gadgets may be open source, but the source describes them as devices people build themselves, not as ordinary ready-made accessories.
What A Muse Gadget Could Look Like
The examples Meta gives are practical and varied. One idea is loading Muse on a color E Ink display so it can show reminders. That would make Muse visible in a low-friction way, closer to a small information surface than a full computer screen.
Another suggested project is adding Muse to an HDMI stick. In that setup, Muse could be displayed on a big screen, moving the AI agent from a small personal device to a shared display surface.
Meta also points to the possibility of putting Muse on a small touchscreen device. The source says that could create something that looks kind of like a DIY Muse Charm, giving builders a path toward a compact, interactive Muse gadget of their own.
Together, these examples show the range Meta is aiming for without requiring one official shape. Muse could sit on a desk, appear on a larger display, or live inside a handheld touchscreen project. The common thread is that the builder supplies the hardware context, while Meta’s open sourced code provides a way to bring Muse into it.
The Hardware Pieces Meta Mentions
The source names a few specific hardware routes. Meta says builders can program an off-the-shelf ESP32 board or set up a Raspberry Pi with its SDKs. It also mentions displays, buttons, sensors, and actuators as parts Muse can connect to.
That gives the project a broad maker-device footprint. Muse is not described only as something that talks through a screen; it can be tied to physical inputs and outputs as well. Buttons can provide direct control, sensors can give hardware context, and actuators can let a device respond in the physical world.
The article does not specify exact requirements, supported models, or setup steps. What it does make clear is the direction: Meta wants Muse to be available for custom hardware projects rather than only prebuilt devices.
- ESP32 board: Meta says builders can program an off-the-shelf ESP32 board.
- Raspberry Pi: Meta says people can set up a Raspberry Pi with its SDKs.
- Displays: Muse can be connected to screens, including ideas like color E Ink and big-screen output through an HDMI stick.
- Controls and components: Meta mentions buttons, sensors, and actuators as possible connected hardware.
Muse Home Link Shows A More Finished Version
Alongside the open source code, Meta is also giving away a Muse Home Link gadget that it created. This device appears to be Meta’s own example of how Muse can connect to things in the home through community-built skills.
According to Meta, Muse Home Link can use those skills to have the AI agent “turn on a light, control your TV, send a document to a printer, and more, depending on your setup.” The phrase “depending on your setup” is important because it keeps the promise tied to what a person has connected and configured.
The Muse Home Link is not being described as an unlimited smart home controller. The source presents it as a gadget whose abilities depend on community-built skills and the user’s own setup. That makes it part demonstration device, part invitation for people to extend what Muse can do.
Meta manufactured 5,000 of the Muse Home Link gadgets, according to Meta Superintelligence Labs’ Nat Friedman. People can claim a waitlist spot for the Muse Home Link now, before it ships sometime this month.
Why This Matters For Muse
Open sourcing code changes the center of gravity for Muse. Instead of relying only on devices Meta builds or showcases, the company is letting outside builders decide where Muse belongs: on a small screen, on a larger display, or attached to physical controls and components.
That could make Muse more visible in everyday spaces, but the source keeps the focus on experimentation. The examples are maker projects, and Meta’s own warning makes clear that people should treat them as build-your-own devices.
The practical takeaway is simple: Muse is moving from a single AI agent experience toward a broader hardware playground. Meta has opened the code, named common boards like ESP32 and Raspberry Pi, suggested display-based projects, and created a limited Muse Home Link giveaway to show one possible direction.